Is Broomstick League worth playing?

review of broomstick league

I was browsing through the games on Steam, trying to figure out which game I wanted to buy. I stumbled upon something called Broomstick League and my immediate thought was “What the fuck?”

It looked like the Harry Potter game of Quidditch. Now, I’ve never cared about Harry Potter. But this was just obvious right from the start. I decided to download it and my expectations were fairly low at the price of $15. I got it on sale.

I had a chance to play a few games before I went off to work and I had a lot more fun playing this game than I thought. People are comparing this to Rocket League and Harry Potter. Is this game better than Rocket League? Not yet. Is it worth playing? Absolutely. I am a hardcore Rocket League player. I’ve been champion on every single platform. I’ve played with the best of the best. If anybody knows Rocket League…It’s me!

Rocket League has been around a long time and has had an already established team to help build it. Broomstick League is from a much smaller developer and literally just came out. A great online game doesn’t just become great in a single day. Especially when it’s from a small developer that don’t have the money or resources to do certain things.

Broomstick League can go either way. It can be great over time with updates, more features, more mechanics. I can think of so many ways it can be improved. It can also go the opposite way. It can forever remain a smaller game and slowly die off because there isn’t enough for people to invest in this game. They’ll just see it as a Rocket League/Harry Potter ripoff. This game needs to stand out on its own. It’s off to a good start, but it’s only a start. It has a ton of potential.

What makes a game fun is one that is easy to understand and hard to master. A game that essentially anybody can play, but only few can become the best. Fortnite, Rocket League, Apex. Games like that. Anybody can have a fun time even if they’re not very good. Yet, they are still competitive for those who want to dominate everyone else. Broomstick League has that potential.

The object is easy. You fly around on a broom and can cast a few spells. The point of the game is to get the ball and score on the opposite team. You have a magnet spell that can pick up the ball if you are close enough and you carry it off wherever you wish to. You also have a spell that will allow you to charge into other players. Knocking the ball out of their hands.

You can play either 2v2 or 3v3. As of right now there is no ranked mode, but they did tell me it will definitely come. The major downsides to this game right now are the fact that there are way too many bots and few human players. If you’re playing 2v2 you often only have 1 other human player. I assume this is something that will be fixed over time once more players start to play this game. I have yet to try 3v3 because I’m not ready yet to have my head bashed in. One step at a time.

Personally I don’t like that when you finish a game it automatically brings you into another game unless you manually select to go back to the main menu. Especially if you decide to chat with other players after a game and suddenly you’re just in another match. Maybe I’m just nit-picky, but sometimes I want to just chill or maybe I have to go to the bathroom. I’m not always going to be thinking about how I have to select go back to main menu.

I also think they need to add way more spells. The game advertises itself as a game where you can cast spells, but there’s really no spells. Only thing you have is your wand that is used as a magnet for a few seconds to keep the ball. Most times the magnet doesn’t even work properly. I can’t tell you how many times I’ve glided right beside the ball and it still didn’t pick up the ball. I often had to completely stop and allow the magnet to work. In high profile matches (especially when ranked mode comes) the last thing you want to do is just sit there and do nothing while the other team takes advantage. What makes something like a magnet work is that no matter how fast you travel, as long as you’re beside the ball it should be able to pick it up. That way you can just blast across the screen and have a better chance of scoring.

One of the things I really like about this game is that it’s way more PC friendly than Rocket League. Nobody in this world is playing Rocket League with a keyboard and mouse. If they are they’re not human. Or just not that good. I can actually play this game well. I’ve won most of the matches I played. Granted, everyone playing is also new so that’s not saying much. It’ll be interested when more people play and start to get good. We’ll see how well I do when there is actual competition.

Overall, I really like this game. Of course it has its flaws. I expect that from a new game with a small developer. It also does things really well. It has room to improve and I’m looking forward to what the future has for this game. Don’t write it off thinking it’s just a knockoff version of Harry Potter or Rocket League. Give it a try!

The biggest problem with Dragon Ball Z: Kakarot

The review of dragon ball kakarot that you will not find anywhere else

As someone who is a life long Dragon Ball Z fan, I felt it was my duty to give my thoughts on the new game. What took me so long? I wanted to really think long and hard about what I wanted to say.

The first thing I want to say is that Dragon Ball Kakarot is by no means a bad game. The biggest issue here is that there is so much they could have done with the game. Especially with the direction they tried to go with it. Unfortunately, they failed miserably in what they were trying to accomplish.

Kakarot was an attempt to take Dragon Ball Z to the current generation under a more RPG genre. We ended up getting the same old thing we’ve gotten a million times before. Granted, they did a lot of things better than previous games. Even though the level up system might as well not have even existed. The game was way too easy. Sure, they could add difficulty modes in feature updates, but it doesn’t fix the overall problem with the product we’ve been given.

Kakarot was a half fast RPG because they really had no idea what they wanted out of this game. If they wanted a real Dragon Ball RPG they should have done it the right way. Create a SERIES of games starting with the original Dragon Ball and go all the way to Super. This gives enough time for a real story/character development in each game. Giving great detail to all the important stories.

That is something that has never been done before in Dragon Ball. A real RPG in this generation that has a real game for all Dragon Ball timelines. Imagine a Final Fantasy-esque game where you’re walking around freely in huge worlds and you level up by fighting certain villains. Along the way you fight real bosses. With a game that has a real story and cut scenes.

Imagine fighting an evil King Piccolo and General Tao. Along with the other Z fighters who weren’t friends with Goku back in original Dragon Ball. After that game sells well you can move on to Dragon Ball Z. I would actually split that into TWO games because it’s so huge that you would have time to properly give each story some development. End the first game with Frieza. The second game can be where Buu ends.

It would actually help that all you had was the Cell/Android saga and the Buu saga for the second game because it gives you a whole game to stretch out those stories. Instead of what we always get, which is barely seeing first form cell, and going straight into perfect cell because “we gotta rush the story”.

Especially the Android saga, which is the most underrated. I want real emotion from the games. Show me why these bad guys are so feared. Show me why Goku wants to stop them. Show me some of the good side to some of these “bad” characters. Every DBZ game is cut and dry. There is only emotion for the most important parts of the show, but aside from one or two scenes where Goku gets emotional that’s all we get.

The androids were never really bad people. Yet, every DBZ game just shows them wanting to kill us without ever really explaining what’s going on and who they are. Once you learn their story you kind of feel bad for them. It’s why 17 and 18 were liked after the saga. People could understand and connect with them.

Same with Cell. Every game just portrays him as a killing machine, but there’s more to it than that. He is made up of cells from many of the Z fighters. Fighting is in his blood. There are many times in the show where Cell actually shows mercy to the fighters and other people in the world because he just wants to prove that he is the best fighter. Why do you think he decided to hold a tournament rather than just killing everyone right away? The only reason he killed people prior to his perfect form is because he wanted to get stronger. he had to absorb people to transform.

Explain all of these back stories. Show everyone why we should care about these characters. We always get just a very copy and paste format. It sucks. Give us something new.

Super might be the best one. We’ve never had a Super game yet. At least not in an RPG story mode fashion. Going all the way from Beerus to the tournament of power? I think that would be really cool. This is where the idea for Kakarot fell apart. They’ve already done DBZ again. It’s a little too late for them to go back to the drawing board. The rebirth of a franchise that could have been. Makes me sad to know this will not happen anytime soon, if ever.